Why This Is Actually a Good Time to Be a Game Artist
The game artist career conversation right now is loud, and mostly anxious, and most of it skips the part that
Read MoreThe game artist career conversation right now is loud, and mostly anxious, and most of it skips the part that
Read MoreA repeatable 30-minute workflow for testing AI 3D model generators: inspect the mesh, UVs, materials, engine import, and revision quality before using an asset in a game.
Read MoreMost “game design trends” lists are guesswork dressed up as insight. This one isn’t — it’s built from a batch
Read MoreThe Blender 2026 roadmap doesn’t have one big headline feature — it has three separate releases, each with its own
Read MoreFor as long as most developers can remember, picking a game engine has meant picking a side. Unity and Unreal
Read MoreUnity 7 is planned as the next major version of the engine, with a beta expected in December 2026 and
Read More“AI slop” started as an internet insult. In 2026, it became powerful enough to kill a game in 48 hours.
Read MoreAdobe has spent the last few years bolting generative AI features onto its Creative Cloud apps one at a time.
Read MoreCall of Duty: Modern Warfare 4‘s multiplayer beta was supposed to be a showcase for Activision’s biggest franchise. Instead, it
Read MoreEvery so often a game trailer plays like a eulogy. That is what happened at Gamescom 2026 on August 26,
Read MoreGamescom 2026 took place in Cologne, Germany, from August 26 to 30, after Opening Night Live on August 25. This
Read More